In an effort to make myself more valuable to the firm, I am trying to get more proficient in creating adaptive components and conceptual masses. They don't like to break the mold too much so curvilinear masses are out for now. I have found a lot of rectilinear geometries and systems that I find interesting and I think the designers here would too. I want to start replicating these so I can learn the method of creating these pieces (of course I am not going to steal them, just use them as a learning tool.)
Here is an example of what I am talking about by SHoP: a f a s i a: SHOP ARCHITECTS. I am intrigued by the pattern created by the brick as well as the depth change and think it is a good place to start given the way my firm works and the types of jobs we get. I'd like to find some tutorials or literature as to how to create these types of families to give a presentation to the firm on the availability of these tools in the software that we already have.
Any help or direction to help would be greatly appreciated.:bb:
Here is an example of what I am talking about by SHoP: a f a s i a: SHOP ARCHITECTS. I am intrigued by the pattern created by the brick as well as the depth change and think it is a good place to start given the way my firm works and the types of jobs we get. I'd like to find some tutorials or literature as to how to create these types of families to give a presentation to the firm on the availability of these tools in the software that we already have.
Any help or direction to help would be greatly appreciated.:bb:
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