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Thread: Autodesk Stingray is Going LIVE

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    Alex Cunningham's Avatar
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    Autodesk Stingray is Going LIVE

    https://www.youtube.com/watch?v=brQhC-r0YJc

    Keep on the lookout for more videos.
    Scott D Davis likes this.

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    Member TheRevitKid's Avatar
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    I am still processing my feelings about Stingray....

    Why only Max? Autodesk constantly says that they want to make there products work together... I don't want to have to go through Max all the time!

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    Member TheRevitKid's Avatar
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    And they killed a fluffy kitten !!

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    Quote Originally Posted by TheRevitKid
    I am still processing my feelings about Stingray....
    Considering the other pretty robust applications that allow nearly plug and play from Revit now this is really late to the party AND if I heard correctly it only really works in the hands of experience, programming experience. That is quite far from plug and play. With the others in place and more full featured; Stingray charging $30/month for release 1 AND requiring Max to even get started puts this DOA unfortunately. ...at least in the Revitverse for now...unless I've really missed something.

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    Forum Co-Founder Twiceroadsfool's Avatar
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    100% agree with Steve. I closed the demo once i realized Max had to even be installed. I dont want max on my machine, regardless of having it. Its a big, stupid, hard drive eating, problem child. Why on earth would i even put that on my computer any more? Revizto and Fuzor dont need Max, hence i dont need Max.
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    Member TheRevitKid's Avatar
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    Quote Originally Posted by Steve_Stafford View Post
    Considering the other pretty robust applications that allow nearly plug and play from Revit now this is really late to the party AND if I heard correctly it only really works in the hands of experience, programming experience. That is quite far from plug and play. With the others in place and more full featured; Stingray charging $30/month for release 1 AND requiring Max to even get started puts this DOA unfortunately. ...at least in the Revitverse for now...unless I've really missed something.
    I have to agree... I have been using Lumion pretty extensively over the past 5-6 months and have been getting some impressive results (it is also "real-time"). It's more than 30$/month but is very much plug and play with Revit.

    I am not sure why they are spending time and money on this...

    I've attached some examples of the Lumion work...
    Autodesk Stingray is Going LIVE-studiobad-law-office-proposal-page-012.jpgAutodesk Stingray is Going LIVE-studiobad-law-office-proposal-page-003.jpgAutodesk Stingray is Going LIVE-board-1-a2_final-copy-min.jpgAutodesk Stingray is Going LIVE-option-logistics.jpgAutodesk Stingray is Going LIVE-logistics-plan2-copy-min.jpgAutodesk Stingray is Going LIVE-web_submission_studiobad-page-011.jpg

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    Forum Co-Founder iru69's Avatar
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    This is a first step. Revit is invited to the party as the +1.

    Stingray is primarily meant to be used with 3ds Max and Maya for game development. And it's primarily meant to drive sales of Max and Maya. That appears to be Autodesk's priority for the foreseeable future.

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    Member TheRevitKid's Avatar
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    Quote Originally Posted by iru69 View Post
    This is a first step. Revit is invited to the party as the +1.

    Stingray is primarily meant to be used with 3ds Max and Maya for game development. And it's primarily meant to drive sales of Max and Maya. That appears to be Autodesk's priority for the foreseeable future.
    I guess I could see that... but aren't game designers going to test there models in the (mostly) FREE sdk environments of the games they use? Most of those are pretty plug and play with Max...

    The other marketing videos that are focused on the game developers are impressive having used Unreal and CryEngine myself...

    This must have been from their acquisition of Bitsquid. So I guess maybe they are looking to compete with the Unreals, CryEngines, etc...

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    Forum Co-Founder iru69's Avatar
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    Quote Originally Posted by TheRevitKid View Post
    This must have been from their acquisition of Bitsquid. So I guess maybe they are looking to compete with the Unreals, CryEngines, etc...
    Exactly. And there's always something cheaper. And the top game engines are either similarly priced or "free" + royalties.

    Autodesk wants to keep it one-stop shop... lock game developers into their ecosystem (for better or worse).
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  10. #10
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    I said to keep on the lookout for more. Stingray is primary a game engine and game engines work very differently that building software, they work more like Max and will be primary used in conjunction with Max. The engine is one portion of the total package though. Stingray is Bitsquid and is coming out of Autodesk E&M and I see it as a bridge into the Autodesk AEC products. Cross pollination of these two sectors should bring something new to out tool set. Don't start the mind set of "I already do this in "X" software why do I need something new". Still it leaves me puzzled as to why they are trying to market Stingray to the AEC industry in its current form.
    TheRevitKid likes this.

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