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Thread: Problems updating linked Revit2016 into 3dsMax2016?

  1. #1
    Senior Member willsud's Avatar
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    Problems updating linked Revit2016 into 3dsMax2016?

    Is it just me that is finding significant instability in 3dsMax 2016, most notably when trying to update linked Revit 2016 projects (and we aren't talking large projects here, just domestic scale)?

    Frequently an update attempt will make everything bar the cameras disappear - and there also seem to be many more cameras appearing than I recall creating.

    Also 'Runtime error' messages appear now and again and occasionally a complete lock up.

    OK, it's new and you might expect this but it's a huge time waster at the moment.

  2. #2
    Senior Member willsud's Avatar
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    Ah, found a post suggesting it is Wacom related...

    3ds max 2016 Visual C++ Runtime Library Runtime Er... - Autodesk Community

    I have a Wacom Intuos Pro touch tablet attached and performance does seem 'jittery' in 3dsMax 2016.

    Worth a try disconnecting the device I guess.

  3. #3
    Senior Member willsud's Avatar
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    I'm wondering if the new 'touch compatible' feature mentioned for 3dsMax2016 has something to do with this - replacing the touch Wacom Intuos tablet with an older non-touch model does seem to have stopped the 'runtime error' messages appearing so far - and 3dsMax2016 menus seem less 'jittery'.

    Small Revit projects link into 3dsMax 2016 but still can't link a larger project with linked files - after running through the link procedure I keep getting an error message saying 'the fbx file is empty do you still wish to load it' or similar.

    Oh well, probably just 'newness' as a local electrical contractor says when confronted with anything that doesn't work as it should

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    Moderator cellophane's Avatar
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    Can you disable the touch feature of your tablet?

  5. #5
    Senior Member willsud's Avatar
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    You can tap a switch to disable touch but it's always lurking in the background, particularly when you put the pen down (or more commonly when I have it in my mouth ) and your hand touches the switches area at the side.

    To be honest I've never liked the recent touch versions of the Wacom Intuos tablets, but prefer the older non-touch model - the shiny plastic one - PTK 640...
    Problems updating linked Revit2016 into 3dsMax2016?-wacom-intuos4-contents.png
    which has illuminated text and shows what each touch key on the tablet is set to.

    I'm experimenting with cleaning up the project file which will not link into 3dsMax2016 although it worked fine with 3dsMD2015 to see if that helps linking which is currently failing.

  6. #6
    Member JeffreyMcGrew's Avatar
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    Quote Originally Posted by willsud View Post
    To be honest I've never liked the recent touch versions of the Wacom Intuos tablets, but prefer the older non-touch model - the shiny plastic one - PTK 640...
    I too fell back to that model as my mainstay. The touch model just wasn't the same.

    However with Fusion getting more multi-touch features, and Blender being way awesome at it (funny how the free software beat Autodesk on that one) I should maybe give it another try.

  7. #7
    Senior Member willsud's Avatar
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    Ha ha.. thanks JM, I thought I'd look up Fusion and Blender to look them over and this is what Google gave me...

    Problems updating linked Revit2016 into 3dsMax2016?-k2-_75de02ba-601b-400a-a791-67c6b7dfbac0.v1.jpg

  8. #8
    Member JeffreyMcGrew's Avatar
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    Quote Originally Posted by willsud View Post
    Ha ha.. thanks JM, I thought I'd look up Fusion and Blender to look them over and this is what Google gave me...

    Click image for larger version. 

Name:	k2-_75de02ba-601b-400a-a791-67c6b7dfbac0.v1.jpg 
Views:	12 
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ID:	21893
    Ha! That's funny. Well at least 'Revit' is a unique enough term where you don't have those problems. Blender the 3D App and Fusion the MCAD product is what I should have said I guess.

    In other news, first model I've loaded from Revit 2015 into MAX 2016 I've had a couple of issues with. Some of my IES lights are rotated improperly (but the fixture geometry itself isn't) and the ones that are rotated wrong fail to render even if fixed in Max to face the right way. Seeing if I can sort it out today. Only reason I'm even using MAX is I need to do some false-color light studies to confirm our lighting scheme works, otherwise I'd just stick to Octane Render and be done already...
    willsud likes this.

  9. #9
    Senior Member willsud's Avatar
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    Just returned from a 2 day course on Revit into 3dsMax and surprisingly the training suite was all installed with 2016 versions.

    The trainer found, like me, and some contacts he tried, that Revit 2016 linking into 3dsMax 2016 just doesn't work at the moment.

    So, a couple of hours of expensive training time was lost to faffing about trying to get Revit models to open properly in 3dsMax, which in itself was quite instructive.

    I can't believe it's just us so I would think/hope that someone, somewhere is working on fixing whatever is wrong.

    Common sense says avoid brand new versions but it's not been a big problem for several releases as far as I can remember. Perhaps the merging of 3dsMax and 3dsMaxDesign teams has something to do with it but whatever, at the moment I can't use 3dsMax2016 for my projects upgraded to Revit 2016.

    Sometimes I can get very small upgraded projects to Link in but the trainer on my course couldn't get any of his demo projects to Link in correctly - they seemed to come in with all objects not correctly translated - you could see triangulation (?) in every object with lines joining any vertices in the same surface.

    I should have remembered the old motto, 'Semper exspecto SR1'

  10. #10
    Member JeffreyMcGrew's Avatar
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    Just did some lighting calculations using MAX 2016 file linking in a Revit 2015 model, and everything went fine.

    So maybe it's something with Revit 2016 and MAX 2016 specifically? One data point doesn't really help that much, but at least for us on this one project, MAX 2016 is working with Revit 2015.

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