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Thread: Walkthrough Rendering

  1. #1
    Senior Member domsib's Avatar
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    Walkthrough Rendering

    I'm trying to render a walkthrough around my building.

    I've set the walkthrough up and on another machine R>export>images and animations> walkthrough> visual style Rendering> ok> file type jpeg.

    This is one of the first images I'm getting Walkthrough Rendering-1150_me_sha_model_2014-presentation-rendered-outer-building00001.jpg

    How do I fix the rendering or alter settings or anything that is going to make it look like an actual render and not the fuzzy image that it currently looks like.

    I'm exporting as images so I can stitch together in movie maker with an internal walkthrough I have done.

  2. #2
    The Moderator with No Imagination MPwuzhere's Avatar
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    You need to modify your rendering settings....

    I like using these settings...But I tweak the Image Precision to 7 and the settings with 1, I change to 2. Try Luke's first then you can try mine and see the differences.

  3. #3
    Moderator cellophane's Avatar
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    You might try adjusting the size of the view also:
    Adjusting the Scale of a Camera View - The Revit Clinic

  4. #4
    Senior Member domsib's Avatar
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    MPwuzhere thanks. I've used these settings before, i've changed image precision to 6 and run 1 frame Walkthrough Rendering-1150_me_sha_model_2014-presentation-rendered-outer-building00001.jpg. The output is much better. Going to run the other 299 now on another machine.

    cellophane. This is really useful, I completed an interior walkthrough last week with really tight corridors and I could of done with this at the time. I'll definitely use it in future.

    Thanks

  5. #5
    The Moderator with No Imagination MPwuzhere's Avatar
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    Just to share....these are my favorite tweaks for stills...I change them a bit lower for walkthroughs... Last 3 can be off for exterior stills.

    7,6,8,8,5,yes,6,yes,6,6,2,yes,yes,yes

  6. #6
    Moderator cellophane's Avatar
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    Quote Originally Posted by domsib View Post
    cellophane. This is really useful, I completed an interior walkthrough last week with really tight corridors and I could of done with this at the time. I'll definitely use it in future.
    It is one of the best rendering tricks I've found. It doesn't really affect the render time and you can run images at a lower DPI (which does affect time) because they are bigger.

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