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Thread: Test interior render

  1. #1
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    Test interior render

    i feel its not enough!




  2. #2
    Moderator snowyweston's Avatar
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    Quote Originally Posted by phamtuan View Post
    i feel its not enough!
    In what way?

    Let's talk about the good bits - the detail, in the building and furniture/object elements, is pretty good - as are most of your materials (red sofa, curtains, steps and piano less so) and you've got a "shape" to your camera views (no obvious sign of forced perspectives)

    but

    The colour (artificial) is certainly too warm - unless that's your intent - and you would do well to brighten it up/go for a more neutral white - for the style/decor I'd even so go cool-white with the colour. Equally, as nicely framed your shots are, I'd maybe look to composing them a little more dynamically (look into photography's rule of thirds) to move the eye and focus around your images.
    TheRevitKid likes this.

  3. #3
    JCM
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    In addition to what snowyweston said...

    Given that you have a lot of nice details in your rendering...

    You can "fillet" the edges of sofas using a 1/2" - 1" radius. This will make your furniture look less boxy.
    The pillows on your sofa look unnatural... I would change their proportions to be a little more square. If they are going to be rectangular, I would rotate them 90°
    The curtains on your sliding doors should reach the floor, they look unnatural (I personally would have all the curtains reach the floor, including the ones on the windows)

    Finally the photos on the wall should be different specially if they are on the same wall.

    HTH!
    TheRevitKid likes this.

  4. #4
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    Sorry my English so poor!
    ok, thanks guys, i agree your mean, and i'll repair in the next time.
    So have you got some families like sofa, curtain ,,, if you have, may be send to me

  5. #5
    JCM
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    The curtains you have seem to be a simple extrusion. Just edit the family to increase the length of the extrusion of curtains.
    For the sofas open the families you have and look into creating void sweeps to create the fillet.

  6. #6
    Member TheRevitKid's Avatar
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    I agree with everything mentioned above by JCM and snowy... The one thing I will add is that you should look into a hint of post-processing too. For example, here is your rendering with a few minutes in photoshop... Revit can do A LOT of things but I never suggest saving a rendering without a little post processing.

    Test interior render-8klx.jpgTest interior render-8klx-new.jpg
    JCM, snowyweston, muttlieb and 2 others like this.

  7. #7
    Forum Addict sdbrownaia's Avatar
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    Like others, you have a good foundation to work from. Do a little post processing in the white point setting in revit or in PS and you'll be good to go.

  8. #8
    Member rbcameron1's Avatar
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    Just that slight adjustment that Jeffrey made was a big improvement. All the colors seem more life-like. Revit almost always gives off that yellowish tone. Of course, its adjustable in the light/exposure settings before you save it. The red corbu-chair needs work.

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