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Thread: Image map vs. rendered appearance

  1. #1
    Moderator cellophane's Avatar
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    Image map vs. rendered appearance

    I'm having an issue where my image maps and rendered image aren't coming out similar, let alone the same. I have a dark brown brick map and a dark shingle map and both are rendering a lot lighter than the image map would suggest.

    Am I missing a setting somewhere or is it just a product of the render engine? Does file type (jpg, png) affect this at all?
    Attached Thumbnails Attached Thumbnails Image map vs. rendered appearance-render-image.jpg   Image map vs. rendered appearance-lmtlmaxdefweatheredwood.jpg   Image map vs. rendered appearance-brick-pattern.jpg  

  2. #2
    Member apetitdeux's Avatar
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    It's the same for me. The sunlight generally increases the luminosity of image maps. I use to darken them on Photoshop.
    Have you tried to play with exposure settings in your image?

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    Moderator cellophane's Avatar
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    The exposure is great on everything but the brick and roofing. I'll work on them in PS some more.

  4. #4
    Forum Addict sdbrownaia's Avatar
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    You can do some adjustments within the material editor itself. take the brightness down on the image, add a tint, etc.

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    Moderator cellophane's Avatar
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    Quote Originally Posted by sdbrownaia View Post
    You can do some adjustments within the material editor itself. take the brightness down on the image, add a tint, etc.
    is that how the tint works?!

  6. #6
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    There's a thread here where Munk helped me with the same issue. I'll try to find it, but IIRC he made the brick material a generic category, then set a background color and set the image transparency to around 80% to let some of the background color through. It worked perfectly.

    Here it is.
    Last edited by dzatto; October 7th, 2012 at 04:22 PM.

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