Supply.rfa
Here is the file for the follwing issue.
OK, so this is a strange one for me.
I have a face based family that I'm working on.
I have a parameter that changes the distance of how far a modled object is away from the face.
Not wanting a different type everytime the distance changed, I set this as an instance parameter.
Everything seems to be working fine, so I load it into the project file, and that's when it gets odd.
Now the distance parameter no longer works. So reopend the family, checked, and it works there.
One thing I noticed was that despite the fact that the modeled object didn't move, the "Flip Workplane" tab (the 2 blue arrows) did move. Meaning that the reverance plane that hosts the modeled object IS in fact moving.
With that in mind, hopped back in the file to check AGAIN! Nope, model is hosted to the ref plan and is working fine and dandy in the family editor. :banghead:
Strange I thought. So now I start throwing darts to figure it out.
The first thing I change was to set the distance parameter as a Type instead of an Instance.
Loaded it back in, and YUP! Works perfect. Changed it back to an Instance, and no longer works.
So, the problem is that the parameter is working as both a Instance and Type, but the modeled information is only moving if it's a Type parameter.
That make any sense to anyone?!?
:crazy:
Here is the file for the follwing issue.
OK, so this is a strange one for me.
I have a face based family that I'm working on.
I have a parameter that changes the distance of how far a modled object is away from the face.
Not wanting a different type everytime the distance changed, I set this as an instance parameter.
Everything seems to be working fine, so I load it into the project file, and that's when it gets odd.
Now the distance parameter no longer works. So reopend the family, checked, and it works there.
One thing I noticed was that despite the fact that the modeled object didn't move, the "Flip Workplane" tab (the 2 blue arrows) did move. Meaning that the reverance plane that hosts the modeled object IS in fact moving.
With that in mind, hopped back in the file to check AGAIN! Nope, model is hosted to the ref plan and is working fine and dandy in the family editor. :banghead:
Strange I thought. So now I start throwing darts to figure it out.
The first thing I change was to set the distance parameter as a Type instead of an Instance.
Loaded it back in, and YUP! Works perfect. Changed it back to an Instance, and no longer works.
So, the problem is that the parameter is working as both a Instance and Type, but the modeled information is only moving if it's a Type parameter.
That make any sense to anyone?!?
:crazy:
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