is there anyway of getting the grass to look somewhat more realistic than the current images in revit?
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And crank up the rendering settings a LOT.
This is doable, but will give you a looooooooooooooong coffee break. Trust me, I tried.Martijn de Riet
Professional Revit Consultant | Revit API Developer
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Playing around with your bump map can help too.
It's too bad that you can't assign noise & multiple bumps to textures :crazy: - that would help immensely. If you have 3DSMax you can drop everything in to it and render there.
You can also create grass objects and populate your landscape with them depending on your camera angles. The following was done with SU in mind but the same principles apply:
SketchUp and Vray Resources: Tutorial: Grass and Rock Displacement in Vray SketchUp
TwilightRender.com • View topic - Need Grass?
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Ah, ok in other softwares it`s easy. In revit is interesting to see the best grass achieved.
Here is some in rendered in 3DMax/mentalray(attached).
Or in the test about rendering benchmark http://www.revitforum.org/hardware-i...benchmark.html
(where almost nobody has been interested)
Last edited by gaby424; April 13, 2012, 03:26 PM.
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Originally posted by gaby424 View Postnope. 3D Max with grassomatic plugin.Martijn de Riet
Professional Revit Consultant | Revit API Developer
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Originally posted by joewallace View Postis there anyway of getting the grass to look somewhat more realistic than the current images in revit?Klaus Munkholm
"Do. Or do not. There is no try."
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