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Rotate a material in baluster panels

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    Rotate a material in baluster panels

    I am wondering if anyone has some thoughts about this baluster panel? I would rather use a Model Pattern for the welded wire mesh, but as far as I know I can't rotate the material in the panel to keep it perpendicular to the railing. I could make different patterns for each stair, but that seems a horrible kludge.

    Just curious what others have done in similar situations.

    Thanks,
    Gordon

    Stair.JPG
    Pragmatic Praxis

    #2
    But you can rotate the material...tab until you select a line and choose rotate.
    Attached Files
    Chad Koscinski | Architect

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      #3
      Great! never experimented this before.

      Your reputation has increased.:thumbsup:
      Julien
      "Au royaume des aveugles, les borgnes sont mal vus!"
      P. DAC
      Follow me on Twitter @Jbenoit44 - Blog: http://aecuandme.wordpress.com/

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        #4
        Wait, yes, rotating a hatch pattern is possible. However, the image posted by Chad shows an extrusion with a material. The question in the original post is whether you can rotate a hatch pattern in a baluster panel that is part of a railing, without creating another material. If you try to do that, Revit responds with an error message.
        Freelance BIM Provider at Autodesk Services Marketplace | Linkedin

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          #5
          Yep, I was wrong. I didn't think that the panels would behave differently. You can't even use the paint command to change their material. Thanks for pointing that out Alfredo!
          Chad Koscinski | Architect

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            #6
            Yeah, sadly you can only rotate materials when they are applied to system families. Control in the family editor is non existent. My guess is the only answer here is to fully model, which we may actually try.Frustrating because what the team always wants to do is punt to drafting, which is supposed to be the wrong answer.

            Gordon
            Pragmatic Praxis

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              #7
              Originally posted by Gordon Price View Post
              Yeah, sadly you can only rotate materials when they are applied to system families. Control in the family editor is non existent. My guess is the only answer here is to fully model, which we may actually try.Frustrating because what the team always wants to do is punt to drafting, which is supposed to be the wrong answer.

              Gordon
              "punt to drafting"...I like that. Do you mind if I use it for my new sig? :laugh:
              I'm retired, if you don't like it, go around!

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