I had a client request a window that could be put into a tilted wall, they didn't like the idea of using a curtain system for some reason, and I made this monstrosity. Now as a window it is actually mildly useless but it does have uses outside of a full window and more in the region of specific components you may want to be able to set angles to, such as an awning portion of a window.
Basically what I did was to take the components I wanted to tilt and grouped them. After grouping them I was able to rotate said group based off of the group insertion point. So in effect if the group insertion is placed in the bottom center it will rotate off of that, if off of a bottom corner it rotates off that and so on.
I'm making this post to start up some discussion on how this could be refined for use in something like an awning panel or other ideas on how this can be acheived as nested families have a tendency to want to stay vertical.
Let me know what you think and what you have done to achieve the same results.

Window_Angle.rfa
Basically what I did was to take the components I wanted to tilt and grouped them. After grouping them I was able to rotate said group based off of the group insertion point. So in effect if the group insertion is placed in the bottom center it will rotate off of that, if off of a bottom corner it rotates off that and so on.
I'm making this post to start up some discussion on how this could be refined for use in something like an awning panel or other ideas on how this can be acheived as nested families have a tendency to want to stay vertical.
Let me know what you think and what you have done to achieve the same results.

Window_Angle.rfa
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