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    Tile Render Material settings

    So I am playing with the procedural ceramic tile and running into a bit of a WTF moment. On the one hand, I can dig down into the texture editor, and I get a dialog that seems to say I should be able to create tile and grout procedurally, including grout color and thickness. But that value of .5 (in a range from 0-100 according to the tool tip) doesn't seem to help much, as I don't have any units to work with. Obviously not inches, as that grout ain't 1/2". So I go to the wiki and search for Grout Appearance, and all I get is a page that says "Tip To specify a grout color, use an image file that shows both the color and the grout color." Really, cause I am looking at a dialog that seems to offer a way to do the grout color with no image at all, if I can get the size right. Oh, it also says something about Stain as a finish. For Ceramic Tile? Really? And grout gap width as a search in the wiki returns nothing. Note, no quotes, just the three key words. It's like web searching circa 1995. Gah!
    So, anyone have any experience this deep in render materials? Is there some rhyme or reason to the values for grout gap width? And is this even a reasonable way to proceed, or do you end up with materials that look so bad you are better off in Photoshop making images for every tile and grout combination you ever need?
    Oh, and any thoughts on that Roughness slider. I was not expecting something called Roughness to actually produce an effect that is better described as Squiggle. Nor can I think of any time that effect would be even remotely representative of reality with regards to ceramic tile.

    Gordon
    Attached Files
    Pragmatic Praxis

    #2
    Maybe the grout width is a percentage of the tile width? So, you are setting it to 1/2% of 6"?? Just a thought.
    Dan

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      #3
      I bailed on procedurals back in AR when i saw how phony they are. Id RATHER photoshop them.
      Aaron "selfish AND petulant" Maller |P A R A L L A X T E A M | Practice Technology Implementation
      @Web | @Twitter | @LinkedIn | @Email

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        #4
        Good thought, but my calcs say that 1/8" (.125") is 2.0833% of 6", and that looks to be about double what I would expect. If anything, it seems like maybe it is a percentage of 1'? Which is just a retarded way of doing it, if that is what is happening. The material editor Ui is just painful, and getting worse with every new version.

        Gordon
        Attached Files
        Pragmatic Praxis

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          #5
          Maybe. Either way it's dumb! :laugh: If you want 1/8" you should be able to just type in 1/8". :crazy:

          I'm thinking you take Aaron out for dinner and a few beers, then have him download all of his tile materials on a thumb drive for ya. :thumbsup:
          Last edited by dzatto; February 19, 2012, 03:10 AM.
          Dan

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            #6
            I am sure Carl is very proud of this UI effort. And the Wiki is saving Autodesk tons of money in documentation production costs. Back slaps all around, job well done. /sarcasm

            Gordon
            Pragmatic Praxis

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              #7
              I was searching for documentation on the different Classes in the API... You know where they point you? The 2011 help guide. LOL
              Aaron "selfish AND petulant" Maller |P A R A L L A X T E A M | Practice Technology Implementation
              @Web | @Twitter | @LinkedIn | @Email

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                #8
                Demotivational.
                Attached Files
                Pragmatic Praxis

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                  #9
                  Originally posted by Twiceroadsfool View Post
                  I was searching for documentation on the different Classes in the API... You know where they point you? The 2011 help guide. LOL
                  Dude, they upgraded it then... Startup 2012 it was still the 2010 API
                  Martijn de Riet
                  Professional Revit Consultant | Revit API Developer
                  MdR Advies
                  Planta1 Revit Online Consulting

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                    #10
                    It's bad because they want you to buy the Building Design Suite and do it in 3DSMax. :hide:
                    Revit for newbies - A starting point for RFO


                    chad
                    BEER: Better, Efficient, Elegant, Repeatable.

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