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Reflections in Rendered Elevations

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    Reflections in Rendered Elevations

    Is there a way to get Revit to show something reflected in the glass in a rendered elevation? Everything I've tried continues to show glazing black. There are no lights on in the building and I suspect if they were bright enough that it might start to change things. Hoping there's an easy way to show reflections...
    Greg McDowell Jr
    about.me/GMcDowellJr

    #2
    Try rendering on the cloud. I did a rendering on the cloud and all the windows rendered like mirrors! In Revit, they rendered dark gray.
    Dan

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      #3
      You can also achieve reflections in Revit (see this thread), though it would be nice if we had the option to use HRDI maps for lighting and reflections, which I suppose is whats going on "behind the scenes" at the cloud renderings, when you select one of the (limited) s....
      Klaus Munkholm
      "Do. Or do not. There is no try."

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        #4
        And almost forgot this trick by Truevis. :beer:
        Klaus Munkholm
        "Do. Or do not. There is no try."

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          #5
          Nice trick!

          Doesn't work for elevation renderings though since there's no camera to place the wall/tree/etc.
          Greg McDowell Jr
          about.me/GMcDowellJr

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            #6
            yeah it does not work for elevations, any other ideas? maybe some setings in 3ds could let us render our windows?

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              #7
              Originally posted by vandam View Post
              yeah it does not work for elevations, any other ideas? maybe some setings in 3ds could let us render our windows?
              In Max you can use a HDRI environment to get reflections in your elevations.
              Klaus Munkholm
              "Do. Or do not. There is no try."

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                #8
                Go outside and look at a building that doesn't have mirrored window glass. What color are the windows?

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                  #9
                  Originally posted by Darken Rahl View Post
                  Go outside and look at a building that doesn't have mirrored window glass. What color are the windows?
                  That would depend on a number of factors, like the viewing angle, clear sky vs. cloudy, night vs. day, interior lights on vs. off, etc. etc.
                  Klaus Munkholm
                  "Do. Or do not. There is no try."

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                    #10
                    Indeed. I find ironic, however, that when a rendering engine that has undergone many many many hours of programming to get it to mirror the real world as closely as possible the first thing an Architect wants to do is make it less realistic.

                    Originally posted by Munkholm View Post
                    That would depend on a number of factors, like the viewing angle, clear sky vs. cloudy, night vs. day, interior lights on vs. off, etc. etc.

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