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Rendering Reflections
I am doing an interior rendering in Revit 2018. Having trouble with the reflection of the light fixtures in the windows. the light source does not show up in the interior space, but it does show up in the window reflection of the light fixture (see Attached jpg). How can I get rid of the light source reflection in the window without affecting the overall reflectiveness of the window? I don't see an option the turn the light source off in the family editor.
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Thanks for your reply. What I'm wondering about, though, is what's causing the dome shaped reflection under each ceiling light in the windows. I'd like to get rid of it but still have the lights turned on. why would something show up in the reflection that isn't visible on the fixture itself?
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if you edit the light fitting itself, you will see what kind of "diffusion" is set on your light fitting.
You probably need to just play around with this a bit, maybe also the lux value of your light might be messing with it.
I can say Im only starting to mess around with lighting in renders and its a freaking PITA so many little nuances but to me, that ball resembles the diffusion type which will be visible in the light family itself - and it will be those little spots hidden in the ceiling, not the long fluro lights.
I would have to look in the actual light family itself to see whats going on, check how that family is made it might be a piece of junk
Interior rendering tutorial, adding interior lightings to a project using Autodesk Revit Architecture (No Post Processing), and downloading components online...
also you might find that link usefulLast edited by Karalon10; March 28, 2018, 03:00 PM.
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