I've run into this before and don't recall ever seeing a fix:
I have a family for a cast-stone window head, and if I try to assign a parameter to the geometry in the family editor, then reload the family it causes a bunch of errors that result in the family being deleted. Has anyone run into this, and is there a fix?
I have a family for a cast-stone window head, and if I try to assign a parameter to the geometry in the family editor, then reload the family it causes a bunch of errors that result in the family being deleted. Has anyone run into this, and is there a fix?
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