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2017 - Best rendering software for Revit

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    2017 - Best rendering software for Revit

    I come with a visualization background and have been very dissatisfied with the output from the native Revit Rendering Engine. I've read the past iterations of similar threads and no one, I found, has posted about this topic in 2 years. Does anyone know of other rendering engines or rendering plug-ins which really enhance speed and image quality and remove grainyness? Again, coming from the background I have, I know Maxwell, 3DSMax, Vray, Lumion, Twinmotion, Octane, Iray...etc...these are all very time intensive renders. In my mind, I am searching for the something like the speed and quality of the Sketchup plugin- Shaderlight.

    So to revisit the topic, for any of the Visualization Artists who use or are given Revit models, what are you using?
    Thanks,
    Steven

    #2
    Originally posted by stevenpapke View Post
    I come with a visualization background and have been very dissatisfied with the output from the native Revit Rendering Engine. I've read the past iterations of similar threads and no one, I found, has posted about this topic in 2 years. Does anyone know of other rendering engines or rendering plug-ins which really enhance speed and image quality and remove grainyness? Again, coming from the background I have, I know Maxwell, 3DSMax, Vray, Lumion, Twinmotion, Octane, Iray...etc...these are all very time intensive renders. In my mind, I am searching for the something like the speed and quality of the Sketchup plugin- Shaderlight.

    So to revisit the topic, for any of the Visualization Artists who use or are given Revit models, what are you using?
    Thanks,
    Steven
    Have you looked into the "new" vray for revit?

    https://vray.us/vray-revit/

    Sent from my SM-G930V using Tapatalk
    Last edited by Pudinshnaps; August 17, 2017, 02:49 PM.

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      #3
      I did the beta, and it worked pretty nicely, agree its one of the better choices today - I am looking for others tho. I recently downloaded the Vray trial, and due to a deadline I wasn't able to make it work for my needs. The sun and interior lights from revit which worked fine in the rendering engine went dark on me in Vray, despite converting them. I tried the sun, but couldn't recall the trick in time which worked on a deadline.

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        #4
        I use Lumion currently and I can't figure out what you mean by time intensive. Are you producing movies or still images? My still images take seconds for 1920 x 1080.

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          #5
          Maybe you missed this thread
          https://www.revitforum.org/third-par...hlight=enscape
          Fred Blome
          Residential Architect

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            #6
            "Grainyness" (sic) sounds (to me) like you are new to rendering in revit, and turned the resolution up, but didnt actually make the image any larger. So its probably a very small image still.

            Vray, Enscape, and iray (in Max) all run on GPU, which makes them render stupid fast, unless you have a completely lousy graphics card.
            Aaron "selfish AND petulant" Maller |P A R A L L A X T E A M | Practice Technology Implementation
            @Web | @Twitter | @LinkedIn | @Email

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              #7
              Low resolutions like 1920x1600 is not high enough for Visualization. Those like I believe it was Fred's post, was that there are 3 types of rendering...if it wasn't Fred, then I credit to whomever it was. Having my background, dpi's like 150 to 400 are normal (like 6500x3500 pixels). This is for high end entourage, and large format printing. So renderings like Aaron pointed out, yes, Revit, grain came from a High setting, at 4 hours. Moving that mark from 10 to 16 increased the rendering time to 17 hours. Yikes. I have a dual xeon processor and a 2 gig Nvidia card. Its not that. Its the engine, which was the jist of this re-topic post. I will look into Vray again. I was on the beta, but couldn't get the lights to work. Watching videos, I think it might be I was lacking the IES files on the interior lights.

              I understand that Lumion and Enscape are live. Enscape is really impressive. The price tag on Lumion is a little daunting but in terms of ease of use, it seems very intuitive. I was asked to join on Lumions initial beta years back. I had to pass at the time unfortunately.

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                #8
                If you are using GPU rendering engines it doesn't matter (at all) what type of CPU you have. And if you are using GPU rendering a 2GB graphics card isn't that powerful.

                And if you aren't using a GPU rendering engine, yes... It's going to take forever without something like back burner or a dedicated node.

                Revits internal rendering engine isn't GPU enabled. Never has been.

                Sent from my Phablet. Please excuse typos... and bad ideas.

                Aaron Maller
                Director
                Parallax Team, Inc.
                Aaron "selfish AND petulant" Maller |P A R A L L A X T E A M | Practice Technology Implementation
                @Web | @Twitter | @LinkedIn | @Email

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                  #9
                  rendering

                  I've never had slowness using both my Xeon cpu's 48 cores and both nvidia 3gb gpu cards I have. I can crank 4K renderings out on medium final gather and 2x settings in probably 10 minutes. The higher the poly-count, the longer it takes.
                  Re-using final gather maps helps as long as the scene doesn't change significantly and a lot of people forget about "render region" to fix little issues here and there.

                  I agree though 1080p has become the new "baseline" render instead of high end. I remember not that long ago we did a 720p resolution video back in 2010 and we thought that was the coolest thing we ever did.
                  RB Cameron, AIA, LEED AP, EDAC, NCARB
                  Architect - Parametric Designer - Visualization Instructor
                  Download Healthcare Revit Models
                  Download Revit+3dsMax Models

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                    #10
                    If you really want to find the best software, then just the Quality of the Rendering output itself lacks a proper measuring stick. After all, we are in a business/profession & economic principles matter to the CEO. A matrix of ROI from various aspects needs to be accounted for. How long is the period from training to efficiency in producing; Time it takes to prep a file for rendering; time it takes to output a rendering measured against time & quality; hardware needed & its cost to produce effectively; what's the cost of paying a user for the time it takes to produce the final outputs; & what's the cheapest investment per Prepping to Rendering time to Quality output ratios per image.

                    The definition of the best may be different per firm based on meeting the talent/hardware/budget/time/quality/expectations on-hand. Today's Modern Art scene has no real quality measure of disciple (sad), but at least the path to get to quality rendering outputs do. Sometime it could be Max, or Lumion, or VRay, & or even Enscape. Sometimes the journey holds more value than the final outcome.
                    Last edited by cftrevizo; November 1, 2017, 02:58 PM.

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