Dumb question regarding groups & modifying level heights:
I've seen this pop up multiple times but I can't figure out what actually causes it and worse, can't replicate it. I have my building with groups for units (hotels, assisted living etc) and without fail we need to change the floor-to-floor heights. No problem - adjust the floor to floor heights, things process, there are one or two fix group errors, I create new types and move on. The problem is that some of the groups now have their level offset at 0 and some have a number associated with it that seems to be the distance the level changed. if I open up the group, the nested groups are a mix of 0 and the new offset value.
1. What causes this?
2. Any easy way to prevent it? I'm guessing it has something to do with attachments / hosting but I'm not sure what. Walls are all unconnected and anything that is hosted has the host in the group.
:beer::beer:
I've seen this pop up multiple times but I can't figure out what actually causes it and worse, can't replicate it. I have my building with groups for units (hotels, assisted living etc) and without fail we need to change the floor-to-floor heights. No problem - adjust the floor to floor heights, things process, there are one or two fix group errors, I create new types and move on. The problem is that some of the groups now have their level offset at 0 and some have a number associated with it that seems to be the distance the level changed. if I open up the group, the nested groups are a mix of 0 and the new offset value.
1. What causes this?
2. Any easy way to prevent it? I'm guessing it has something to do with attachments / hosting but I'm not sure what. Walls are all unconnected and anything that is hosted has the host in the group.
:beer::beer:
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