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Building Coder: Handling Third Party Library DLL Conflicts

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    Building Coder: Handling Third Party Library DLL Conflicts

    A recurring question just came up again, on handling conflicts between DLLs loaded by Revit add-ins. For instance, this can be caused by a scenario in which add-ins A and B both make use of library DLL C, but specify different versions. A soon as the first add-in has loaded its version of C, the second add-in is prevented from loading the version it requires and cannot run. I have no official solution to suggest for this, but here are...

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