When creating custom textures, are people creating all three sizes (256Px, 512Px & 1024Px)? Or just using one, and if so, which one? I assume if I make all three, name them the same, and match the folder structure, then Revit should use the custom textures the same way it does the OOTB textures. Then again, Revit shares the library, and it may not even use all three itself.
Wondering if anyone knows.
Thanks!
Gordon
Wondering if anyone knows.
Thanks!
Gordon
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