I´ve been building a lot of parametric content in Revit, and always enjoy the power of using formulas to drive and control things. So here´s a few examples that I´ve collected over time, and also some VERY recent additions (New rounding functions in Revit 2012).

The basic operators (add, subtract, multiply, ect.) have been left out on purpose, but feel free to add more useful formulas, that you use in your families :beer:

X raised to the power of Y = X ^ Y

E is a mathematical constant that is approximately equal to 2.7. It is an irrational number, but if we truncate it to 20 decimals it would be 2.7182818284590452353.

Revit usage = exp(x)

Usage in Revit = pi()

Circumference = pi() * (Radius * 2)

Circumference = pi() * Diameter

Circle Area = pi() * Radius ^ 2

Fixed value = sqrt(999)

Parameter = sqrt(Width)

Formula= sqrt(Width + Height)

The logarithm of a number to a given base is the exponent to which the base must be raised in order to produce that number. For example, the logarithm of 1000 to base 10 is 3, because three factors of 10 must be multiplied to yield a thousand: 10 × 10 × 10 equals 1000

Revit usage = log(1000)

Force checked = 1 < 2

Force unchecked = 1 > 2

Conditional statement uses this structure:

IF (<condition>, <result-if-true>, <result-if-false>)

< Less than

> Greater than

= Equal

/ Divide

AND Both statements are true

OR One of the statements is true

NOT Statement is false

Conditional statements can contain numeric values, numeric parameter names, and Yes/No parameters.

Currently, <= and >= are not implemented. To express such a comparison, you can use a logical NOT. For example, a<=b can be entered as NOT(a>b)

IF (Length < 900, <true>, <false>)

IF (Length < 900, “Opening too narrow”, “Opening OK”)

IF ( AND (x = 1 , y = 2), <true>, <false>)

Returns <true> if both x=1 and y=2, else <false>

IF ( OR ( x = 1 , y = 2 ) , <true>, <false>)

Returns <true> if either x=1 or y=2, else <false>

IF ( Length < 500 , 100 , IF ( Length < 750 , 200 , IF ( Length < 1000 , 300 , 400 ) ) )

Returns 100 if Length<500, 200 if Length<750, 300 if Length<1000 and 400 if Length>1000

Length > 40

Returns checked box (<true>) if Lenght > 40

not(Viz)

Returns checked box (<true>) if Yes/No parameter "Viz" is unchecked, and returns unchecked box (<false>) if Yes/No parameter "Viz" is checked.

Say you have these 3 length parameters, and want a fourth parameter to return the greates value/lenght of the 3:

Length A

Length B

Length C

Return Length (Returns the greatest of the three length parameters)

Return Length = if(and(or(Length A > Length B, Length A = Length B), or(Length A > Length C, Length A = Length C)), Length A, if(and(or(Length B > Length A, Length B = Length A), or(Length B > Length C, Length B = Length C)), Length B, if(and(or(Length C > Length A, Length C = Length A), or(Length C > Length B, Length C = Length B)), Length C, 0 mm)))

Credit to: Joe Zhou for this formula!

Another option is to use an extra "Calc" parameter, which is a bit more clumsy but also way easier and more manageable for us mortals.

Calc = if(Length A > Length B, Length A, Length B)

Return Length = if(Calc > Length C, Calc, Length C)

And a

Return Length =

Credit to: Ekkonap who posted this on May 23rd 2011.

c = sqrt(a ^ 2 + b ^ 2)

A = atan(a / b)

B = atan(b / a)

b = sqrt(c ^ 2 - a ^ 2)

A = asin(a / c)

B = acos(a / c)

a = sqrt(c ^ 2 - b ^ 2)

A = acos(b / c)

B = asin(b / c)

a = c * sin(A)

b = c * cos(A)

B = 90° - A

a = c * cos(B)

b = c * sin(B)

A = 90° - B

b = a * tan(B)

c = a / cos(B)

A = 90° - B

a = b * tan(A)

c = b / cos(A)

B = 90° - A

b = a / tan(A)

c = a / sin(A)

B = 90° - A

a = b / tan(B)

c = b / sin(B)

A = 90° - B

Given the following parameters:

user_value:

min_value:

max_value:

actual_value: = if (user_value < min_value, min_value, if (user_value > max_value, max_value, user_value))

Specify a range of valid entries, with the min_value and max_value parameters; then, use the actual value if it is within the range; otherwise, use your minimum or maximum values.

Credits: Alfredo Medina, who posted this on March 23rd 2011

Here's how to calculate the Segment length, the Chord Length, the Angle etc. (Image should speak for itself)

Sample file posted here

Theres a seperate post explaining this behavior here:

Revit - Inconsistent Units and how to neutralize them.

Values in formulas can be now rounded up or down. For example, when riser height is calculated, one needs the function “round” to find the appropriate value.

The

Examples:

round ( 23.4) = 23

Round ( 23.5) = 24

Round ( 23.6) = 24

Round (-23.4) = -23

Round (-23.5) = -23

Round (-23.6) = -24

Syntax

The syntax for the

number is the number to round.

“x” is a unitless value that should return the smallest integral value less than or equal to x.

For example:

rounddown ( 23.0) = 23

rounddown ( 23.5) = 23

rounddown ( 23.9) = 23

rounddown (-23.0) = -23

rounddown (-23.5) = -24

rounddown (-23.9) = -24

The syntax for the

number is the number to round down.

“x” is a unitless value that should return the largest integral value greater than or equal to x.

For example:

roundup ( 23.0) = 23

roundup ( 23.5) = 24

roundup ( 23.9) = 24

roundup (-23.0) = -23

roundup (-23.5) = -23

roundup (-23.9) = -23

The syntax for the

number is the number to round up.

Note that when numbers such as 23.5 are rounded, they can result in either 23 or 24. To produce a stable result, for all the .5 cases, we round to the larger integer. That means that 23.5 is rounded to 24, while -23.5 to -23

number to round: X

number to round to: Y

(ROUND(X/Y))*Y

rounding a parameter value to the nearest five would look like this:

(ROUND(<parameter>/5))*5

The basic operators (add, subtract, multiply, ect.) have been left out on purpose, but feel free to add more useful formulas, that you use in your families :beer:

**Exponentiation**X raised to the power of Y = X ^ Y

**E raised to an x power**E is a mathematical constant that is approximately equal to 2.7. It is an irrational number, but if we truncate it to 20 decimals it would be 2.7182818284590452353.

Revit usage = exp(x)

**Circles with pi π**Usage in Revit = pi()

Circumference = pi() * (Radius * 2)

Circumference = pi() * Diameter

Circle Area = pi() * Radius ^ 2

**Square Root**Fixed value = sqrt(999)

Parameter = sqrt(Width)

Formula= sqrt(Width + Height)

**Logarithm**The logarithm of a number to a given base is the exponent to which the base must be raised in order to produce that number. For example, the logarithm of 1000 to base 10 is 3, because three factors of 10 must be multiplied to yield a thousand: 10 × 10 × 10 equals 1000

Revit usage = log(1000)

**Force yes/no parameters to be checked or unchecked**Force checked = 1 < 2

Force unchecked = 1 > 2

**Conditional statements**Conditional statement uses this structure:

IF (<condition>, <result-if-true>, <result-if-false>)

**Supported Conditional Operators**< Less than

> Greater than

= Equal

/ Divide

AND Both statements are true

OR One of the statements is true

NOT Statement is false

Conditional statements can contain numeric values, numeric parameter names, and Yes/No parameters.

Currently, <= and >= are not implemented. To express such a comparison, you can use a logical NOT. For example, a<=b can be entered as NOT(a>b)

**Simple IF Statement**IF (Length < 900, <true>, <false>)

**Formula That Returns Strings**IF (Length < 900, “Opening too narrow”, “Opening OK”)

**Using logical AND**IF ( AND (x = 1 , y = 2), <true>, <false>)

Returns <true> if both x=1 and y=2, else <false>

**Using logical OR**IF ( OR ( x = 1 , y = 2 ) , <true>, <false>)

Returns <true> if either x=1 or y=2, else <false>

**Nested IF statements**IF ( Length < 500 , 100 , IF ( Length < 750 , 200 , IF ( Length < 1000 , 300 , 400 ) ) )

Returns 100 if Length<500, 200 if Length<750, 300 if Length<1000 and 400 if Length>1000

**IF with Yes/No condition**Length > 40

Returns checked box (<true>) if Lenght > 40

**NOT with Yes/No condition**not(Viz)

Returns checked box (<true>) if Yes/No parameter "Viz" is unchecked, and returns unchecked box (<false>) if Yes/No parameter "Viz" is checked.

**IF AND OR Returning the greatest of three values**Say you have these 3 length parameters, and want a fourth parameter to return the greates value/lenght of the 3:

Length A

Length B

Length C

Return Length (Returns the greatest of the three length parameters)

Return Length = if(and(or(Length A > Length B, Length A = Length B), or(Length A > Length C, Length A = Length C)), Length A, if(and(or(Length B > Length A, Length B = Length A), or(Length B > Length C, Length B = Length C)), Length B, if(and(or(Length C > Length A, Length C = Length A), or(Length C > Length B, Length C = Length B)), Length C, 0 mm)))

Credit to: Joe Zhou for this formula!

Another option is to use an extra "Calc" parameter, which is a bit more clumsy but also way easier and more manageable for us mortals.

Calc = if(Length A > Length B, Length A, Length B)

Return Length = if(Calc > Length C, Calc, Length C)

And a

*third*option:Return Length =

*if(A > D, if(A > C, if(A > B, A, B), if(B > C, B, C)), if(B > D, if(B > C, B, C), if(C > D, C, D)))*

Credit to: Ekkonap who posted this on May 23rd 2011.

**Trigonometry for right triangles:****Known: a+b**c = sqrt(a ^ 2 + b ^ 2)

A = atan(a / b)

B = atan(b / a)

**Known: a+c**b = sqrt(c ^ 2 - a ^ 2)

A = asin(a / c)

B = acos(a / c)

**Known: b+c**a = sqrt(c ^ 2 - b ^ 2)

A = acos(b / c)

B = asin(b / c)

**Known: c + A**a = c * sin(A)

b = c * cos(A)

B = 90° - A

**Known: c + B**a = c * cos(B)

b = c * sin(B)

A = 90° - B

**Known: a + B**b = a * tan(B)

c = a / cos(B)

A = 90° - B

**Known: b + A**a = b * tan(A)

c = b / cos(A)

B = 90° - A

**Known: a + A**b = a / tan(A)

c = a / sin(A)

B = 90° - A

**Known: b + B**a = b / tan(B)

c = b / sin(B)

A = 90° - B

**Range of Values**Given the following parameters:

user_value:

min_value:

max_value:

actual_value: = if (user_value < min_value, min_value, if (user_value > max_value, max_value, user_value))

Specify a range of valid entries, with the min_value and max_value parameters; then, use the actual value if it is within the range; otherwise, use your minimum or maximum values.

Credits: Alfredo Medina, who posted this on March 23rd 2011

**Circular Segments.**Here's how to calculate the Segment length, the Chord Length, the Angle etc. (Image should speak for itself)

Sample file posted here

**Inconsistent Units**Theres a seperate post explaining this behavior here:

Revit - Inconsistent Units and how to neutralize them.

**Round Function In Formulas - New in Revit 2012**Values in formulas can be now rounded up or down. For example, when riser height is calculated, one needs the function “round” to find the appropriate value.

**ROUND(x)**The

**round**function returns a number rounded nearest to a whole number. It doesn’t take into consideration rounding direction (round up or down). If the number is (for example) from 24.5 to 24.9, the function rounds it to 25. If it is from 23.1 to 23.4, the function rounds it to 23.Examples:

round ( 23.4) = 23

Round ( 23.5) = 24

Round ( 23.6) = 24

Round (-23.4) = -23

Round (-23.5) = -23

Round (-23.6) = -24

Syntax

The syntax for the

**round**function is: round( number)number is the number to round.

**ROUNDDOWN(x)**“x” is a unitless value that should return the smallest integral value less than or equal to x.

For example:

rounddown ( 23.0) = 23

rounddown ( 23.5) = 23

rounddown ( 23.9) = 23

rounddown (-23.0) = -23

rounddown (-23.5) = -24

rounddown (-23.9) = -24

The syntax for the

**rounddown**function is:**rounddown**(number)number is the number to round down.

**ROUNDUP(x)**“x” is a unitless value that should return the largest integral value greater than or equal to x.

For example:

roundup ( 23.0) = 23

roundup ( 23.5) = 24

roundup ( 23.9) = 24

roundup (-23.0) = -23

roundup (-23.5) = -23

roundup (-23.9) = -23

The syntax for the

**roundup**function is:**roundup**(number)number is the number to round up.

Note that when numbers such as 23.5 are rounded, they can result in either 23 or 24. To produce a stable result, for all the .5 cases, we round to the larger integer. That means that 23.5 is rounded to 24, while -23.5 to -23

**Round to a number:***(Credit to:**Sander_Malschaert*)number to round: X

number to round to: Y

(ROUND(X/Y))*Y

rounding a parameter value to the nearest five would look like this:

(ROUND(<parameter>/5))*5

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