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Continuing a texture mapped between 2 different wall types
I know this is a dumb question but it's late and I am just not seeing it. I am trying to map a texture roughly 14ft wide to span the full wall in real life. In revit however, one part of the wall is an interior and the other is exterior. How do I get the texture to span between the two?
I think you need to select one of the hatch lines on either wall, and move it to the left or right by the amount that it's offsetting the render image. Might need to do an elevation view set to Realistic to see how much the image is being offset between the two walls.
Honestly, how are you guys selecting the pattern? I've read it, y'all told me...and I can't seem to find this 'handle' via tabbing or selecting. I am missing the obvious...slaps forehead. I guess with a little more elaboration, I have to wall types abutting at the seam. The face of the wall is the same finish and should appear continuous the full 14'-8" width. It's replicating on the two faces independently, instead of continuously. Does that explain the issue better?
See if you can measure the horizontal distance between the render material repeat. Then select the model surface pattern on one of the walls, and move it towards the other wall by that amount. It *should* move the render material image with it.
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February 2, 2013, 05:33 PM
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