I am having an issue with glass appearance in a scene I'm renderings with Revit 2017 that I have not experienced with previous versions of the software.
Within my interior scene, I have several light fixtures that use clear glass. When I render on a lower setting such as Medium 150 dpi, the glass appears clear as I would expect. However when I render on a higher setting such as High 300 dpi, the glass appears like a dark gray frosted material.
I cannot seem to resolve this and I am looking for any possible solutions. Please see attached images for reference. Thank you!
Within my interior scene, I have several light fixtures that use clear glass. When I render on a lower setting such as Medium 150 dpi, the glass appears clear as I would expect. However when I render on a higher setting such as High 300 dpi, the glass appears like a dark gray frosted material.
I cannot seem to resolve this and I am looking for any possible solutions. Please see attached images for reference. Thank you!
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