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Building Coder: Wall and Opening Tessellation

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    Building Coder: Wall and Opening Tessellation

    Let's turn to a geometric question on tessellation, expanding on the discussion on TessellateSolidOrShell.I am exporting Revit wall geometry to an external application for comparison of net and gross wall areas.I have a problem with the fact that Face.Triangulate(double levelOfDetail) creates a different tessellation segmentation of neighbouring faces for the wall and its opening, although the underlying intersection curve between them is obviously the same.Why does the tessellation segmentation differ in this manner? The levelOfDetail in unchanged...

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