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Thread: Wall Types

  1. #1
    Junior Member Nate L.'s Avatar
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    Wall Types

    I am looking for advice on a way to more efficiently manage our wall types for our company. Our Template is set up with our standard wall types in a previous phase & demo’d before our existing phase so we are able to dimension them the way we want. Each category of walls has a section and from the section has a detail view that is named the same as the wall type so that the user can drop that specific wall type detail on the detail sheet if they use it. This seems to working OK however I feel like there has got to be a better way. Where we get into trouble is when we have a group of walls that someone wants to bring in for a specific project and there never seems to be an easy way to transfer & change the details. Is there a way to transfer individual wall types? One thing I thought of was to have a separate file with different groups of wall types & copy and pasting the walls you need into your new project however the details would not be set up, which would be fine if Legends actually worked…. But again this seems cumbersome. Also what others do about calling out stud gauge sizes? Right now I have materials set up so our wall details tag correctly. Again this works fine except that it creates a lot of materials & wall types. Same with fire ratings. Any advice would be appreciated.
    Thanks!

  2. #2
    Moderator snowyweston's Avatar
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    ...and breathe...

    Right where to begin? First off, you're very much on the right track. At least in my eyes. I'm a big fan of the "phase before the big bang" method for types management (for everything, not just walls) - but having your whole company "palette of parts" in your template is quite a lot of front-loading...

    I/we combine the phase-method (used for " in-project" types management) with the second option you've considered, that of a "types catalogue model(s)". Yes, transfer project standards is a bit heavy handed in that regard (there are some add-ins that let you expand on the categories, but so far we've danced around that with selective copy & pasting).

    Yes, the details wouldn't be setup for those pasted-in elements - and yes that's a nuisance. But then if you apply some backward logic - you could have the details drawn in your "types catalogue" file, and use either two methods to get at them in your project :

    One; "insert view from" (but that brings in itself some of it's family-duplicating issues, which you'll see are being discussed here of late also)

    Two; if you link the "type catalogue" model into your project, you'll be able to dig through to the detail view in the VG settings of (easily placed) "dummy" callouts and then look at the detail as a linked view.

    There's the third method (linked .dwg details) - but they're static, potentially quite heavy, and... well.... er, backward?



    The thing is there's still no "one perfect solution" to this - hence the number of methods currently floating around. So in the end, it all comes down to which suits you/the project/your comany the best I guess.

  3. #3
    Junior Member Nate L.'s Avatar
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    Thanks At least I am heading in the correct direction.... So from what you are saying you don't cut live sections of your wall types into your previous phase for the details? I am refering to the Type Catalogs comment. Or is the way you work around the issue when bringing in walls other than your standards? And no .dwg for me....
    Thanks!

  4. #4
    Member renogreen's Avatar
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    I've been through this a couple of times. My choice of method is to have a separate revit project file set up with the wall types and all details, sections, whatever, and copy and paste these into projects as needed. We use legends and build details using detail components, into the wall types file using a master legend for all different wall types, then copy and paste which details we need into the project.

    There are other ways to manage this stuff but this is the method I like. It works with no issues.

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