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Thread: Creating New Materials.........

  1. #1
    Member doni49's Avatar
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    Creating New Materials.........

    I've written up a how-to sheet on creating a corrugated metal wall for other users in my office.

    Before I publish it here in the office, would someone be willing and able to give it a once over for me? I'd like a second opininion as to how easy/hard it is to follow as well whether or not I've missed anything that I should include.

    It would be greatly appreciated.

    TIA!
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    Moderator cellophane's Avatar
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    Looks good overall.

    The one thing I'm not sure about is the use of tint rather than adjusting the material color. I just don't know enough about it to know if it's a good way to work or not.

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    Member doni49's Avatar
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    Thanks. I thought tint WAS the way to change material color. Will dig deeper. Greatly appreciated!

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    Moderator cellophane's Avatar
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    There is a section for Material Color and a section for Tint.
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    Member doni49's Avatar
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    Thanks. I've since tried it and think I'm going to stick with tint -- unless something causes me to rethink that.

    I unchecked "Tint" and just to be sure, I didn't use a green color above. I set the "Generic" color to a shade of red.

    When I ok'd my way out to the drawing area, the green was gone. But it wasn't red either. It was the grayish white per the bmp file. It wasn't until I went back in and changed the "Image Fade" value to about 55 that the red appeared. But then the image didn't look very good anymore.

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    Moderator cellophane's Avatar
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    Quote Originally Posted by doni49 View Post
    Thanks. I've since tried it and think I'm going to stick with tint -- unless something causes me to rethink that.

    I unchecked "Tint" and just to be sure, I didn't use a green color above. I set the "Generic" color to a shade of red.

    When I ok'd my way out to the drawing area, the green was gone. But it wasn't red either. It was the grayish white per the bmp file. It wasn't until I went back in and changed the "Image Fade" value to about 55 that the red appeared. But then the image didn't look very good anymore.
    the greyish white is because you have it set to use render appearance, which basically takes an average value of the texture and makes that the color. if you look at some of the OOTB materials they have a render material but for appearance it is set to an RGB value.

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