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Thread: Glass door with side lite

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    Glass door with side lite

    I created a glass door family with a side lite. I have all the parameters so I can change the door width and the overall width (which would change the side lite width accordingly). It's working pretty well. Here's my question: how can I schedule the door separately from the side lite?

    Right now it's a door family, with the side lite modeled next to it. I'm thinking I would need to insert a window for the side lite instead of modeling it, correct? But, since the parent family is a door category, would it let me schedule the window as a window?

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    Forum Co-Founder Alfredo Medina's Avatar
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    See illustration.
    Attached Thumbnails Attached Thumbnails Glass door with side lite-shared_assemblies_sched.jpg  

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    Quote Originally Posted by Alfredo Medina View Post
    See illustration.
    Thanks Alf. I wouldn't have rememberd to check the shared box. I think I'm finally starting to think about families half way correctly. lol

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    Administrator Munkholm's Avatar
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    I´ve been meaning to test this hierarchy, but have not found the time yet...
    If it works, I can get rid of the "Door" and "Window" icon in the UI, AND there will be no more double (sometimes triple) tagging when using "Tag all not tagged"
    Attached Thumbnails Attached Thumbnails Glass door with side lite-doorwindow.jpg  

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    Quote Originally Posted by Munkholm View Post
    I´ve been meaning to test this hierarchy, but have not found the time yet...
    If it works, I can get rid of the "Door" and "Window" icon in the UI, AND there will be no more double (sometimes triple) tagging when using "Tag all not tagged"
    Have you had a chance to test that out yet? I'm redoing my doors............again. lol I'm curious to see if this worked. I can test it if you haven't yet.

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    Forum Co-Founder Twiceroadsfool's Avatar
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    What is there to test? It works fine, as long as you dont mind that the sub elements respond graphically to changes that get made to Generic models, and not Doors and Windows. If theyre Shared, they respond to their actual category. If theyre not Shared, the entire system sucks because you have to have them loaded in every door.

    Thats why (in the set of doors i uploaded) they are ALL door families. We dont get triple tagging, since there is a pair of filters the users can just uncheck to turn off Panels and Frames (what we use for sidelights). And, they all still respond as doors.

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    Okay, that makes sense. But what if I need my side lites to tag as windows?

    This is basic, but I'm trying to nest a window into my door but I'm stuck on how to get the windows width and height parameters to link to the doors width and heigth. I can't figure it out. I had families. lol

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    Forum Co-Founder Twiceroadsfool's Avatar
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    If theyre shared, you can only nest instance parameters. Shared Families Type parameters are controlled directly from the project, so they cannot be tied to the door.

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    Quote Originally Posted by Twiceroadsfool View Post
    If theyre shared, you can only nest instance parameters. Shared Families Type parameters are controlled directly from the project, so they cannot be tied to the door.
    Now you tell me. LOL

    Just to make sure I'm doing this correctly. Does it have to be a shared parameter or a family parameter?
    In the door family, do I have to create new instance families as well? The width and height paramters in the family template that you cannot edit are type paramaters, right?

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    Okay, I think I got it now. I was trying to link them in the window family for some reason. I selected the window in the host family and, since they are now instance parameters, I have the option to the associate family paramters and link them. So far so good.

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