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Thread: Split Face & Paint vs Modeled Floor Finishes

  1. #1
    Member kirklyncox's Avatar
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    Split Face & Paint vs Modeled Floor Finishes

    I've read a few related threads on RFO. Some of them heated debates. Just wondering what everyone's method when doing SF & PT vs modeling thin floors with the specified finish material?

    Pluses? Minuses?

    Thanks!

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    I think splitting the face would be more "using Revit smartly". But hey, that's just my opinion. I'd also be interested other peoples methods.

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    Forum Co-Founder Twiceroadsfool's Avatar
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    If you searched and read the other posts, what information are you still missing?

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    Member kirklyncox's Avatar
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    The better thread I found went off on a tangent about Parts. You may remember Aaron. I'm not going down Parts Avenue for floor finishes, too.

    We had our interiors group execute a project doing finishes with thin modeled floors with applied materials (one finish floor type for each material applied) and it worked great. They were able to material tag and manage all the information with relative ease.

    Afterwards, there was an alt proposal to utilize SF & PT to accomplish the same outcome. Management of the finish floor types is the concern. Floor Type: Finish - SP 1 with Material SP 1, so on and so forth.

    One thing I don't want is the application of the Paint tool to floor slabs. No VG Filter is gonna turn off Paint in the other views.

    Another proposal was to apply one finish floor type for each room and then its sliced and diced with SF & PT.

    Here's what was sent to me:

    "In further reading on the subject of floor finish processes I stumbled onto several blogs that outline a floor finish process utilizing the split face tool and the paint tool. I was able to recreate the floor finish process using this method by splitting the face of one floor type an applying all of the necessary materials and tags to each area, basically allows you to complete the floor finish process without creating separate floors for each material. I was also able to produce a materials take off schedule from the floor plan as well tag all of the floor materials with the appropriate material tag."

    My gut says its the same amount of work either way. Just polling the minds here at RFO to help me come up with a clear response.

    Thanks.

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    Administrator Ian.Kidston's Avatar
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    FWIW, my default position is to always model as it is built. Tile finish - model tiles over floor. Carpet - likewise. If it was a painted floor, (maybe some designated walkway areas in a factory for example), I would split face and paint.

    My 3 1/2 cents worth, no change given

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    Forum Co-Founder Twiceroadsfool's Avatar
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    Gotcha.

    SF and Paint is a bunch more work. It feels a little faster up front, but wall join manipulation constantly makes Split Face *vanish8 and you end up having to redo a bunch. PLus, paint- depending on what you want- can jack your QTO, since it counts the original material AND the paint material (think paint on top of gyp). Works fine, as long as thats how you intend it to be used. But it doesnt CHANGE the finish.

    That, coupled with all of the other woes, and i prefer modeled seperately.

    Our in house rules limit the Paint tool to (literally) Paint and Wall paper, and putting finishes on materials in families.

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    I am with Ian! Model the floors like it would be built!

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    Forum Addict elton williams's Avatar
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    +1 for modelling as built

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    Member sdbrownaia's Avatar
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    this argument must stop. MODEL THE FLOORS!!!

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    I’m the spark that ignited this thread... We are 'modeling' our floors, and we are not applying materials to any architectural floors so we are still able to utilize the VG appropriately. What I’m taking from the previous threads is that when using SF to apply materials to a 1/4" floor applied above the architectural floor, there are issues with "wall join manipulation" making SF disappear - can someone clarify. Thanks for the feedback.

    Cheers!

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